refactor: better project structure (#35)
This project is starting to grow, and I've seen flaws in the initial project structure design I think I'll restructure the entire project directory for better scalability and also cleaner
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@@ -0,0 +1,76 @@
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package ai
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import (
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"context"
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"time"
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"github.com/versenilvis/iris/spec"
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)
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type RuleBasedSuggester struct{}
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type EmptyLineRule struct {
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Name string
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Match func(env EnvSnapshot) bool
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Suggest func(env EnvSnapshot) *spec.Suggestion
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}
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func (s RuleBasedSuggester) SuggestOnEmpty(ctx context.Context, env EnvSnapshot) (*spec.Suggestion, error) {
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for _, rule := range DefaultEmptyLineRules {
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if rule.Match(env) {
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return rule.Suggest(env), nil
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}
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}
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return nil, nil
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}
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type EmptyLinePredictor struct {
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ruleSuggester ContextSuggester
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aiSuggester ContextSuggester
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cache *ContextCache
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minInterval time.Duration
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}
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func NewEmptyLinePredictor(rule ContextSuggester, ai ContextSuggester, minInterval time.Duration) *EmptyLinePredictor {
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if minInterval == 0 {
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minInterval = 2 * time.Second
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}
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if rule == nil {
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rule = RuleBasedSuggester{}
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}
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return &EmptyLinePredictor{
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ruleSuggester: rule,
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aiSuggester: ai,
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cache: NewContextCache(),
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minInterval: minInterval,
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}
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}
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func (p *EmptyLinePredictor) Predict(ctx context.Context, env EnvSnapshot, aiEnabled bool) (*spec.Suggestion, error) {
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if p.ruleSuggester != nil {
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sugg, err := p.ruleSuggester.SuggestOnEmpty(ctx, env)
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if err == nil && sugg != nil && sugg.Confidence >= 70 {
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return sugg, nil
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}
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}
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if !aiEnabled || p.aiSuggester == nil {
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return nil, nil
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}
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if !p.cache.ShouldCallAI(env, p.minInterval) {
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return p.cache.GetCachedSuggestion(env), nil
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}
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sugg, err := p.aiSuggester.SuggestOnEmpty(ctx, env)
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if err != nil || ctx.Err() != nil {
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return nil, err
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}
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p.cache.Update(env, sugg)
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return sugg, nil
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}
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func (p *EmptyLinePredictor) Cache() *ContextCache {
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return p.cache
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}
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