refactor: better project structure (#35)
This project is starting to grow, and I've seen flaws in the initial project structure design I think I'll restructure the entire project directory for better scalability and also cleaner
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@@ -0,0 +1,89 @@
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package ai
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import (
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"context"
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"crypto/sha256"
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"encoding/hex"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"github.com/versenilvis/iris/spec"
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)
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type SourceType string
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const (
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SourceHistory SourceType = "history"
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SourceSpec SourceType = "spec"
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SourceAI SourceType = "ai"
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)
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type EnvSnapshot struct {
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Cwd string
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LastCmd string
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LastExitCode int
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GitStatus string
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DirSignature string
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RecentCmds []string
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GitMergeInProgress bool
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GitRebaseInProgress bool
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}
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func NewEnvSnapshot(cwd string, lastCmd string, lastExitCode int, recentCmds []string) EnvSnapshot {
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_, mergeErr := os.Stat(filepath.Join(cwd, ".git", "MERGE_HEAD"))
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_, rebaseErr := os.Stat(filepath.Join(cwd, ".git", "REBASE_HEAD"))
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return EnvSnapshot{
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Cwd: cwd,
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LastCmd: lastCmd,
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LastExitCode: lastExitCode,
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RecentCmds: recentCmds,
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GitMergeInProgress: mergeErr == nil,
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GitRebaseInProgress: rebaseErr == nil,
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}
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}
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func (e EnvSnapshot) Hash() string {
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// Use length-prefixed encoding for each field to prevent hash collisions when values contain delimiter characters
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var sb strings.Builder
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enc := func(s string) {
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sb.WriteString(strconv.Itoa(len(s)))
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sb.WriteByte(':')
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sb.WriteString(s)
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}
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enc(e.Cwd)
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enc(e.LastCmd)
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enc(strconv.Itoa(e.LastExitCode))
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enc(e.GitStatus)
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enc(e.DirSignature)
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enc(strconv.Itoa(len(e.RecentCmds)))
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for _, cmd := range e.RecentCmds {
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enc(cmd)
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}
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enc(strconv.FormatBool(e.GitMergeInProgress))
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enc(strconv.FormatBool(e.GitRebaseInProgress))
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sum := sha256.Sum256([]byte(sb.String()))
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return hex.EncodeToString(sum[:8])
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}
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type ContextProvider interface {
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Name() string
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Matches(buf string) bool
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Gather(ctx context.Context) (string, error)
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}
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type Client interface {
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Suggest(ctx context.Context, buf string, env EnvSnapshot, dynamicCtx string) (*spec.Suggestion, error)
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}
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type Suggester interface {
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Suggest(ctx context.Context, buf string, env EnvSnapshot, dynamicCtx string) (*spec.Suggestion, error)
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}
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type ContextSuggester interface {
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SuggestOnEmpty(ctx context.Context, env EnvSnapshot) (*spec.Suggestion, error)
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}
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type AIHandler func(ctx context.Context, buf string, env EnvSnapshot, dynamicCtx string) (*spec.Suggestion, error)
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