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Iris developer & architecture documentation
This directory contains code architecture guides, engine design notes, and development instructions for Iris contributors.
Table of contents
- Development workflow & runner: Environment setup, building, testing, linters, and modular
justrunner (justfiles/) - AI engine architecture: Internal AI completion system (
internal/ai), providers, prompt design, and debounce strategy - Scoring & frecency engine: Scoring mechanics (
internal/scoring), frecency calculations, context rules, and skeleton extraction - Overlay & rendering pipeline: PTY overlay positioning, cell width calculation, and terminal rendering
- PTY bridge & keystroke wrapper: Keystroke interception loop, raw mode PTY handling, and IPC scanner
- Spec & completion engine: Static specifications, priority-based flag gating, and Cobra
__completedynamic completion - File & path generator: File system traversal, extension filtering, and directory slash preservation
- History provider: Shell history indexing, search algorithms, and caching
- Auto updater: Release tracking, version comparison, and atomic binary updates