Files
iris-context/root/wrapper.go
T

937 lines
25 KiB
Go

package root
import (
"bufio"
"bytes"
"context"
"fmt"
"io"
"os"
"os/exec"
"os/signal"
"path/filepath"
"strings"
"sync"
"sync/atomic"
"syscall"
"time"
"github.com/creack/pty"
"github.com/versenilvis/iris/commands/core"
"github.com/versenilvis/iris/config"
"github.com/versenilvis/iris/integration"
"github.com/versenilvis/iris/integration/shell"
"github.com/versenilvis/iris/logger"
"golang.org/x/sys/unix"
"golang.org/x/term"
)
func loadMode() string {
mode := config.Get().Core.Mode
if mode == "last" {
state := config.LoadState()
if state.LastMode == "history" || state.LastMode == "spec" {
return state.LastMode
}
return "spec"
}
if mode == "history" || mode == "spec" {
return mode
}
return "spec"
}
func saveMode(mode string) {
state := config.LoadState()
state.LastMode = mode
_ = config.SaveState(state)
}
var (
oldState *term.State
oldStateMu sync.Mutex
activeMode string
activeModeMu sync.RWMutex
stdoutMu sync.Mutex
)
func writeStdout(data []byte) {
if len(data) == 0 {
return
}
stdoutMu.Lock()
defer stdoutMu.Unlock()
_, _ = os.Stdout.Write(data)
}
// restoreTerminal restores the terminal state if needed
func restoreTerminal() {
oldStateMu.Lock()
defer oldStateMu.Unlock()
if oldState != nil {
_ = term.Restore(int(os.Stdin.Fd()), oldState)
oldState = nil
}
}
// runWrapper sets up the pty environment, launches the shell,
// and manages the main input loop to provide real-time suggestions
// it handles raw terminal mode to intercept keystrokes and
// coordinates between the shell process and the suggestion overlay
func runWrapper() {
var naiveBuffer string
cursorOffset := 0
var bufferMu sync.Mutex
var userNavigated atomic.Bool
var renderMenuNow func()
r, w, err := os.Pipe() // pipe for ipc communication from shell to iris
if err != nil {
return
}
var shellName string
if active := os.Getenv("IRIS_ACTIVE_SHELL"); active != "" {
shellName = active
_ = os.Unsetenv("IRIS_ACTIVE_SHELL")
} else if shellFlag != "" {
shellName = shellFlag
} else {
shellName = detectShell()
}
shell.Init(shellName)
adapter := shell.Current
ctx := context.Background()
c := exec.CommandContext(ctx, adapter.GetShellPath())
c.ExtraFiles = make([]*os.File, 11)
// pass write end of pipe to shell as fd 13 (since index 10 maps to 13)
c.ExtraFiles[10] = w
c.Env = adapter.GetEnv(13, os.Getpid())
ptmx, err := pty.Start(c)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "[IRIS] failed to start PTY: %v\n", err)
return
}
defer func() { _ = ptmx.Close() }()
_ = pty.InheritSize(os.Stdin, ptmx)
core.ShellPID = c.Process.Pid
logger.Infof("PTY child shell started: shell=%s, path=%s, pid=%d", shellName, adapter.GetShellPath(), c.Process.Pid)
// put terminal in raw mode to intercept every keystroke
var errMakeRaw error
oldState, errMakeRaw = term.MakeRaw(int(os.Stdin.Fd()))
if errMakeRaw != nil {
logger.Errorf("Failed to set terminal raw mode: %v", errMakeRaw)
panic(errMakeRaw)
}
logger.Debugf("Terminal set to raw mode successfully")
defer restoreTerminal()
sigCh := make(chan os.Signal, 2)
signal.Notify(sigCh, syscall.SIGWINCH, syscall.SIGUSR1)
go func() {
defer func() {
if r := recover(); r != nil {
WriteCrashLog(r)
restoreTerminal()
printCrashNotice()
startRescueShell()
os.Exit(2)
}
}()
for s := range sigCh {
switch s {
case syscall.SIGWINCH:
logger.Debugf("Received SIGWINCH terminal resize signal")
_ = pty.InheritSize(os.Stdin, ptmx) // handle terminal window resize
// this is the core feature of reloading
// it helps IRIS reload itself that you dont need to restart the shell manually
// SIGUSR1 is the signal to active reload when you type "just reload"
case syscall.SIGUSR1:
// trigger iris reload by executing itself again
exe, _ := os.Executable()
_ = os.Setenv("IRIS_RELOADED", "true")
innerShell := getActiveInnerShell(c.Process.Pid, shellName)
if innerShell != "" {
// to detect which is last shell (bash, zsh, fish)
_ = os.Setenv("IRIS_ACTIVE_SHELL", innerShell)
}
if c.Process != nil {
cwd, linkErr := os.Readlink(fmt.Sprintf("/proc/%d/cwd", c.Process.Pid))
if linkErr != nil {
ctx, cancel := context.WithTimeout(context.Background(), 500*time.Millisecond)
out, errCmd := exec.CommandContext(ctx, "lsof", "-p", fmt.Sprintf("%d", c.Process.Pid), "-a", "-d", "cwd", "-F", "n").Output()
cancel()
if errCmd == nil {
for _, line := range strings.Split(string(out), "\n") {
if strings.HasPrefix(line, "n") {
cwd = strings.TrimSpace(line[1:])
linkErr = nil
break
}
}
}
}
if linkErr == nil {
_ = os.Chdir(cwd)
}
_ = syscall.Kill(c.Process.Pid, syscall.SIGKILL)
_ = ptmx.Close()
}
restoreTerminal()
execArgs := []string{os.Args[0]}
if logDir, pathErr := config.CachePath(); pathErr == nil {
argsFile := filepath.Join(logDir, "reload-args")
if data, readErr := os.ReadFile(argsFile); readErr == nil {
lines := strings.Split(string(data), "\n")
for _, line := range lines {
trimmed := strings.TrimSpace(line)
if trimmed != "" {
execArgs = append(execArgs, trimmed)
}
}
_ = os.Remove(argsFile)
} else {
execArgs = os.Args
}
} else {
execArgs = os.Args
}
_ = syscall.Exec(exe, execArgs, os.Environ())
}
}
}()
overlay := integration.NewOverlay()
// start background update check (async)
pendingUpdate = startBackgroundUpdateCheck()
updatePrinted := false
shellPGID, err := unix.Getpgid(core.ShellPID)
if err != nil {
shellPGID = core.ShellPID
}
var isCommandActive atomic.Bool
isExecuting := func() bool {
if isCommandActive.Load() {
return true
}
pgrp, err := unix.IoctlGetInt(int(ptmx.Fd()), unix.TIOCGPGRP)
if err != nil {
return false
}
return pgrp != shellPGID
}
// bridge pty output to actual stdout
go func() {
defer func() {
if r := recover(); r != nil {
WriteCrashLog(r)
restoreTerminal()
printCrashNotice()
startRescueShell()
os.Exit(2)
}
}()
var lastPromptBuf []byte
buf := make([]byte, 4096)
for {
n, err := ptmx.Read(buf)
if err != nil {
if err == io.EOF {
restoreTerminal()
os.Exit(0)
}
continue
}
writeStdout(buf[:n])
bufferMu.Lock()
nbEmpty := naiveBuffer == ""
navigated := userNavigated.Load()
bufferMu.Unlock()
if isExecuting() {
lastPromptBuf = nil
} else if nbEmpty && !navigated {
lastPromptBuf = append(lastPromptBuf, buf[:n]...)
if idx := bytes.LastIndexByte(lastPromptBuf, '\n'); idx >= 0 {
lastPromptBuf = append([]byte(nil), lastPromptBuf[idx+1:]...)
}
pLen := integration.ComputeCursorCol(lastPromptBuf)
if pLen >= 0 {
overlay.SetPromptLen(pLen)
}
}
}
}()
var disableGhostText atomic.Bool
disableGhostText.Store(!config.Get().UI.GhostText)
var renderOverlay func()
// listen for suggestion requests from shell scripts via the ipc pipe
go func() {
defer func() {
if r := recover(); r != nil {
WriteCrashLog(r)
restoreTerminal()
printCrashNotice()
startRescueShell()
os.Exit(2)
}
}()
scanner := bufio.NewScanner(r)
scanner.Split(func(data []byte, atEOF bool) (advance int, token []byte, err error) {
if atEOF && len(data) == 0 {
return 0, nil, nil
}
if i := bytes.IndexByte(data, '\x00'); i >= 0 {
return i + 1, data[0:i], nil
}
if atEOF {
return len(data), data, nil
}
return 0, nil, nil
})
for scanner.Scan() {
query := scanner.Text()
if query == "IRIS_CMD_START" {
isCommandActive.Store(true)
bufferMu.Lock()
naiveBuffer = ""
cursorOffset = 0
bufferMu.Unlock()
writeStdout([]byte(overlay.ClearAndDisable()))
continue
}
if query == "IRIS_CMD_STOP" {
isCommandActive.Store(false)
// hook: after user executes a command, print the update notice exactly once per session
if !updatePrinted {
select {
case result, ok := <-pendingUpdate:
if ok && result.hasUpdate {
printUpdateNotice(result.latestVersion)
updatePrinted = true
}
default:
}
}
continue
}
isCommandActive.Store(false)
if overlay.GetUserNavigated() {
continue
}
if query == "" {
bufferMu.Lock()
wasEmpty := naiveBuffer == ""
naiveBuffer = ""
cursorOffset = 0
bufferMu.Unlock()
if !wasEmpty {
writeStdout([]byte(overlay.ClearAndDisable()))
}
continue
}
bufferMu.Lock()
if naiveBuffer == query {
bufferMu.Unlock()
continue
}
naiveBuffer = query
cursorOffset = 0
bufferMu.Unlock()
renderOverlay()
}
if err := scanner.Err(); err != nil {
logger.Errorf("IPC scanner error: %v", err)
}
}()
suggestionsEnabled := true
activeModeMu.Lock()
activeMode = loadMode()
activeModeMu.Unlock()
writeStdout([]byte(overlay.Clear()))
var renderTimer *time.Timer
var renderMu sync.Mutex
renderMenuNow = func() {
if isExecuting() {
return
}
// copy state safely inside timer
bufferMu.Lock()
bufCopy := naiveBuffer
offsetCopy := cursorOffset
bufferMu.Unlock()
activeModeMu.RLock()
modeCopy := activeMode
activeModeMu.RUnlock()
navCopy := userNavigated.Load()
runes := []rune(bufCopy)
if offsetCopy > 0 && offsetCopy <= len(runes) {
bufCopy = string(runes[:len(runes)-offsetCopy])
}
var b strings.Builder
if !navCopy {
if bufCopy == "" && !overlay.IsVisible() {
writeStdout([]byte(overlay.ClearAndDisable()))
return
}
logger.Debugf("Render query: '%s', mode: %s", bufCopy, modeCopy)
results := MergeResults(bufCopy, modeCopy)
logger.Debugf("Render results found: %d", len(results))
if len(results) == 0 || (len(results) == 1 && strings.TrimSpace(results[0].Cmd) == strings.TrimSpace(bufCopy) && !strings.HasSuffix(bufCopy, " ")) {
b.WriteString(overlay.ClearAndDisable())
writeStdout([]byte(b.String()))
return
}
if overlay.IsVisible() {
b.WriteString(overlay.Clear())
}
overlay.SetQueryAndItems(bufCopy, results)
} else {
if overlay.IsVisible() {
b.WriteString(overlay.Clear())
}
}
overlay.SetUserNavigated(navCopy)
if !disableGhostText.Load() {
b.WriteString(overlay.RenderGhostText(bufCopy, navCopy))
}
currentCmd := overlay.GetCurrentCmd()
logger.Debugf("RenderOverlay nav: %v, typedQuery: '%s', currentCmd: '%s'", navCopy, overlay.GetTypedQuery(), currentCmd)
b.WriteString(overlay.Render())
writeStdout([]byte(b.String()))
}
renderOverlay = func() {
renderMu.Lock()
defer renderMu.Unlock()
if !suggestionsEnabled || isExecuting() {
if renderTimer != nil {
renderTimer.Stop()
renderTimer = nil
}
return
}
if userNavigated.Load() {
return
}
if renderTimer != nil {
renderTimer.Stop()
}
renderTimer = time.AfterFunc(25*time.Millisecond, func() {
renderMu.Lock()
renderTimer = nil
renderMu.Unlock()
renderMenuNow()
})
}
renderOverlay()
// reads from stdin and decides what to forward or intercept
// for most cases, I just handle the already have terminal shortcuts
// for some shortcuts like tab, enter, shift tab, ctrl r,
// they have a little bit different behavior to match our tool
for {
inputSlice := make([]byte, 128)
n, err := os.Stdin.Read(inputSlice)
if err != nil {
break
}
if n > 0 {
if isExecuting() {
_, _ = ptmx.Write(inputSlice[:n])
continue
}
logger.Debugf("Stdin raw input: bytes=%q, hex=%x", inputSlice[:n], inputSlice[:n])
shouldOverlayDraw := false
for i := 0; i < n; i++ {
b := inputSlice[i]
intercepted := false
if b == '\033' {
// check for bracketed paste start/end
if i+5 < n && inputSlice[i+1] == '[' && inputSlice[i+2] == '2' && inputSlice[i+3] == '0' {
if (inputSlice[i+4] == '0' || inputSlice[i+4] == '1') && inputSlice[i+5] == '~' {
intercepted = true
logger.Debugf("Intercepted bracketed paste event")
_, _ = ptmx.Write(inputSlice[i : i+6])
i += 5
continue
}
}
// handle escape sequences like arrow keys and functional shortcuts
if i+2 < n && (inputSlice[i+1] == '[' || inputSlice[i+1] == 'O') {
// shift tab: hide/unhide menu dropdown
if inputSlice[i+1] == '[' && inputSlice[i+2] == 'Z' {
intercepted = true
suggestionsEnabled = !suggestionsEnabled
logger.Debugf("Intercepted Shift+Tab, suggestionsEnabled=%v", suggestionsEnabled)
if !suggestionsEnabled {
writeStdout([]byte(overlay.ClearAndDisable()))
} else {
shouldOverlayDraw = true
}
i += 2
continue
}
if overlay.IsVisible() && (inputSlice[i+2] == 'A' || inputSlice[i+2] == 'B') {
intercepted = true
userNavigated.Store(true)
if l := overlay.ClearGhostLen(); l > 0 {
var gs strings.Builder
gs.WriteString("\0337")
gs.WriteString(strings.Repeat(" ", l+10))
gs.WriteString("\0338")
writeStdout([]byte(gs.String()))
}
arrowDir := "down"
if inputSlice[i+2] == 'A' {
arrowDir = "up"
}
moved, selected := overlay.MoveCursor(arrowDir)
if !moved {
i += 2
continue
}
bufferMu.Lock()
naiveBuffer = selected
cursorOffset = 0
bufferMu.Unlock()
writeStdout([]byte(overlay.Render()))
_, _ = ptmx.Write(append([]byte{0x15}, selected...))
i += 2
continue
} else if !overlay.IsVisible() && naiveBuffer == "" && (inputSlice[i+2] == 'A' || inputSlice[i+2] == 'B') { // up/down arrow on empty prompt
intercepted = true
activeModeMu.Lock()
activeMode = "history"
saveMode(activeMode)
activeModeMu.Unlock()
activeModeMu.RLock()
currentMode := activeMode
activeModeMu.RUnlock()
results := MergeResults("", currentMode)
if len(results) > 0 {
limit := 100
if len(results) < limit {
limit = len(results)
}
var historyList []core.Suggestion
if inputSlice[i+2] == 'A' {
for j := limit - 1; j >= 0; j-- {
historyList = append(historyList, results[j])
}
} else {
for j := 0; j < limit; j++ {
historyList = append(historyList, results[j])
}
}
selected := overlay.SetHistoryList(historyList, inputSlice[i+2] == 'A')
if selected != "" {
bufferMu.Lock()
naiveBuffer = selected
cursorOffset = 0
bufferMu.Unlock()
userNavigated.Store(true)
writeStdout([]byte(overlay.Render()))
_, _ = ptmx.Write(append([]byte{0x15}, selected...))
}
}
i += 2
continue
} else if overlay.IsVisible() && !disableGhostText.Load() && inputSlice[i+2] == 'C' { // right arrow
bufferMu.Lock()
topCmd := overlay.GetTopCmd()
hasMatch := strings.HasPrefix(strings.ToLower(topCmd), strings.ToLower(naiveBuffer))
var ghostText string
if hasMatch {
ghostText = topCmd[len(naiveBuffer):]
}
bufferMu.Unlock()
if hasMatch && len(ghostText) > 0 {
intercepted = true
logger.Debugf("Intercepted Right Arrow (accepted ghost text: %q)", ghostText)
bufferMu.Lock()
naiveBuffer += ghostText
cursorOffset = 0
bufferMu.Unlock()
_, _ = ptmx.Write([]byte(ghostText))
shouldOverlayDraw = true
i += 2
continue
}
}
}
// left/right arrow cursor tracking
isLeftRightArrow := false
if i+2 < n && (inputSlice[i+1] == '[' || inputSlice[i+1] == 'O') {
if inputSlice[i+2] == 'D' {
bufferMu.Lock()
isEmptyQuery := naiveBuffer == "" && (!overlay.IsVisible() || overlay.GetTypedQuery() == "")
bufferMu.Unlock()
if isEmptyQuery {
intercepted = true
i += 2
continue
}
bufferMu.Lock()
if naiveBuffer != "" || overlay.IsVisible() {
cursorOffset++
if cursorOffset > len(naiveBuffer) {
cursorOffset = len(naiveBuffer)
}
shouldOverlayDraw = true
userNavigated.Store(false)
}
bufferMu.Unlock()
isLeftRightArrow = true
} else if inputSlice[i+2] == 'C' {
bufferMu.Lock()
isEmptyQuery := naiveBuffer == "" && (!overlay.IsVisible() || overlay.GetTypedQuery() == "")
bufferMu.Unlock()
if isEmptyQuery {
intercepted = true
i += 2
continue
}
bufferMu.Lock()
if naiveBuffer != "" || overlay.IsVisible() {
cursorOffset--
if cursorOffset < 0 {
cursorOffset = 0
}
shouldOverlayDraw = true
userNavigated.Store(false)
}
bufferMu.Unlock()
isLeftRightArrow = true
}
}
if !intercepted {
writeStdout([]byte(overlay.ClearAndDisable()))
disableGhostText.Store(true)
if !isLeftRightArrow {
bufferMu.Lock()
naiveBuffer = ""
cursorOffset = 0
bufferMu.Unlock()
}
_, _ = ptmx.Write([]byte{b})
// skip remaining bytes of the escape sequence to avoid misinterpretation
for j := i + 1; j < n; j++ {
char := inputSlice[j]
_, _ = ptmx.Write([]byte{char})
i = j
if (char >= 'a' && char <= 'z') || (char >= 'A' && char <= 'Z') || char == '~' {
break
}
}
}
continue
}
if b == 0x12 { // ctrl+r: toggle between command specs and command history
intercepted = true
activeModeMu.Lock()
if activeMode == "spec" {
activeMode = "history"
} else {
activeMode = "spec"
}
saveMode(activeMode)
activeModeMu.Unlock()
logger.Debugf("Intercepted Ctrl+R, toggled mode to %q", activeMode)
if userNavigated.Load() {
bufferMu.Lock()
naiveBuffer = overlay.GetTypedQuery()
cursorOffset = 0
bufferMu.Unlock()
_, _ = ptmx.Write(append([]byte{0x15}, overlay.GetTypedQuery()...))
}
userNavigated.Store(false)
overlay.Show()
shouldOverlayDraw = true
// enter: enter behavior is a bit different from tab suggestions in code editor
// I want it to execute the command anyway and ignore the suggestions
// it means only tab to select suggestions, and enter to execute
// enter is not used to select suggestions
} else if b == 0x0d || b == 0x0a {
intercepted = true
logger.Debugf("Intercepted Enter key, navigated=%v", overlay.GetUserNavigated())
if overlay.IsVisible() && overlay.GetUserNavigated() {
selected := overlay.GetCurrentCmd()
if selected != "" {
activeModeMu.RLock()
currentMode := activeMode
activeModeMu.RUnlock()
if currentMode == "spec" {
selected = strings.TrimSpace(selected) + " "
}
_, _ = ptmx.Write(append([]byte{0x15}, selected...))
}
}
writeStdout([]byte(overlay.ClearAndDisable()))
renderMu.Lock()
if renderTimer != nil {
renderTimer.Stop()
renderTimer = nil
}
renderMu.Unlock()
isCommandActive.Store(true)
_, _ = ptmx.Write([]byte{b})
bufferMu.Lock()
naiveBuffer = ""
cursorOffset = 0
bufferMu.Unlock()
disableGhostText.Store(false)
shouldOverlayDraw = false
userNavigated.Store(false)
continue
} else if b == 0x03 || b == 0x15 { // ctrl+c, ctrl+u
intercepted = true
writeStdout([]byte(overlay.ClearAndDisable()))
renderMu.Lock()
if renderTimer != nil {
renderTimer.Stop()
renderTimer = nil
}
renderMu.Unlock()
isCommandActive.Store(false)
_, _ = ptmx.Write([]byte{b})
bufferMu.Lock()
naiveBuffer = ""
cursorOffset = 0
bufferMu.Unlock()
disableGhostText.Store(false)
shouldOverlayDraw = false
userNavigated.Store(false)
continue
} else if b == 0x09 { // tab: select suggestions
intercepted = true
logger.Debugf("Intercepted Tab key, visible=%v", overlay.IsVisible())
if !overlay.IsVisible() {
shouldOverlayDraw = true
} else {
selected := overlay.GetCurrentCmd()
writeStdout([]byte(overlay.ClearAndDisable()))
activeModeMu.RLock()
currentMode := activeMode
activeModeMu.RUnlock()
if currentMode == "spec" {
selected = strings.TrimSpace(selected) + " "
}
bufferMu.Lock()
naiveBuffer = selected
cursorOffset = 0
bufferMu.Unlock()
_, _ = ptmx.Write(append([]byte{0x15}, selected...))
overlay.ResetCursor() // this prevents when you tab, it switches between suggestions non-stop
shouldOverlayDraw = true // <- rerender after tab to choose, if you set to false,
// when you press tab continually, it will print all folder from menu suggestions
// and make the cursor jump to next line
userNavigated.Store(false)
}
continue
}
if !intercepted {
_, _ = ptmx.Write([]byte{b})
// we handle line editing keys manually to keep naiveBuffer in sync
// since terminal is in raw mode, we must update our state for every change
switch b {
case 0x01: // ctrl+a: move to beginning of line
bufferMu.Lock()
cursorOffset = len(naiveBuffer)
if naiveBuffer != "" || overlay.IsVisible() {
shouldOverlayDraw = true
}
bufferMu.Unlock()
userNavigated.Store(false)
case 0x05: // ctrl+e: move to end of line
bufferMu.Lock()
cursorOffset = 0
if naiveBuffer != "" || overlay.IsVisible() {
shouldOverlayDraw = true
}
bufferMu.Unlock()
userNavigated.Store(false)
case 127, 0x08: // backspace: remove character
bufferMu.Lock()
wasEmpty := len(naiveBuffer) == 0
if !wasEmpty {
runes := []rune(naiveBuffer)
if cursorOffset <= 0 {
if len(runes) > 0 {
naiveBuffer = string(runes[:len(runes)-1])
}
cursorOffset = 0
} else {
if cursorOffset > len(runes) {
cursorOffset = len(runes)
}
pos := len(runes) - cursorOffset
if pos > 0 && pos <= len(runes) {
naiveBuffer = string(append(runes[:pos-1], runes[pos:]...))
}
}
}
isEmptyNow := len(naiveBuffer) == 0
bufferMu.Unlock()
if wasEmpty || isEmptyNow {
writeStdout([]byte(overlay.ClearAndDisable()))
userNavigated.Store(false)
continue
}
shouldOverlayDraw = true
userNavigated.Store(false)
case 0x17: // ctrl+w: delete the last word in the buffer
bufferMu.Lock()
wasEmpty := len(naiveBuffer) == 0
trimBuf := strings.TrimRight(naiveBuffer, " ")
lastSpace := strings.LastIndex(trimBuf, " ")
if lastSpace >= 0 {
naiveBuffer = trimBuf[:lastSpace+1]
} else {
naiveBuffer = ""
}
cursorOffset = 0
isEmptyNow := len(naiveBuffer) == 0
bufferMu.Unlock()
if wasEmpty || isEmptyNow {
writeStdout([]byte(overlay.ClearAndDisable()))
userNavigated.Store(false)
continue
}
shouldOverlayDraw = true
userNavigated.Store(false)
case 0x0c: // ctrl+l: clear screen but keep buffer and redraw menu
shouldOverlayDraw = true
userNavigated.Store(false)
case '\r', '\n', 0x03, 0x15: // enter, ctrl+c, ctrl+u: clear buffer on line reset
bufferMu.Lock()
naiveBuffer = ""
cursorOffset = 0
bufferMu.Unlock()
activeModeMu.Lock()
activeMode = loadMode()
activeModeMu.Unlock()
disableGhostText.Store(false)
writeStdout([]byte(overlay.ClearAndDisable()))
userNavigated.Store(false)
default:
// track normal printable characters in the buffer for matching
if b >= 32 && b <= 126 {
// if user presses space, check if the current word is an alias
bufferMu.Lock()
isSpaceAlias := b == ' ' && naiveBuffer != "" && !strings.Contains(naiveBuffer, " ")
var target string
var ok bool
if isSpaceAlias {
target, ok = core.GetAlias(naiveBuffer)
}
bufferMu.Unlock()
if isSpaceAlias && ok {
// clear the current alias and replace it with the full command
_, _ = ptmx.Write(append([]byte{0x15}, target+" "...))
bufferMu.Lock()
naiveBuffer = target + " "
cursorOffset = 0
bufferMu.Unlock()
shouldOverlayDraw = true
continue
}
bufferMu.Lock()
if cursorOffset == 0 {
naiveBuffer += string(b)
} else {
if cursorOffset > len(naiveBuffer) {
cursorOffset = len(naiveBuffer)
}
pos := len(naiveBuffer) - cursorOffset
if pos >= 0 && pos <= len(naiveBuffer) {
naiveBuffer = naiveBuffer[:pos] + string(b) + naiveBuffer[pos:]
} else {
naiveBuffer += string(b)
cursorOffset = 0
}
}
bufferMu.Unlock()
shouldOverlayDraw = true
userNavigated.Store(false)
overlay.SetUserNavigated(false)
}
}
}
}
if shouldOverlayDraw {
renderOverlay()
}
}
}
}